/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/. */

var EXPORTED_SYMBOLS = ["Async"];

// Constants for makeSyncCallback, waitForSyncCallback.
const CB_READY = {};
const CB_COMPLETE = {};
const CB_FAIL = {};

const REASON_ERROR = Ci.mozIStorageStatementCallback.REASON_ERROR;

ChromeUtils.import("resource://gre/modules/Services.jsm");
ChromeUtils.import("resource://gre/modules/XPCOMUtils.jsm");

/*
 * Helpers for various async operations.
 */
var Async = {

  /**
   * Execute an arbitrary number of asynchronous functions one after the
   * other, passing the callback arguments on to the next one.  All functions
   * must take a callback function as their last argument.  The 'this' object
   * will be whatever chain()'s is.
   *
   * @usage this._chain = Async.chain;
   *        this._chain(this.foo, this.bar, this.baz)(args, for, foo)
   *
   * This is equivalent to:
   *
   *   let self = this;
   *   self.foo(args, for, foo, function (bars, args) {
   *     self.bar(bars, args, function (baz, params) {
   *       self.baz(baz, params);
   *     });
   *   });
   */
  chain: function chain() {
    let funcs = Array.slice(arguments);
    let thisObj = this;
    return function callback() {
      if (funcs.length) {
        let args = Array.slice(arguments).concat(callback);
        let f = funcs.shift();
        f.apply(thisObj, args);
      }
    };
  },

  /**
   * Helpers for making asynchronous calls within a synchronous API possible.
   *
   * If you value your sanity, do not look closely at the following functions.
   */

  /**
   * Create a sync callback that remembers state, in particular whether it has
   * been called.
   * The returned callback can be called directly passing an optional arg which
   * will be returned by waitForSyncCallback().  The callback also has a
   * .throw() method, which takes an error object and will cause
   * waitForSyncCallback to fail with the error object thrown as an exception
   * (but note that the .throw method *does not* itself throw - it just causes
   * the wait function to throw).
   */
  makeSyncCallback: function makeSyncCallback() {
    // The main callback remembers the value it was passed, and that it got data.
    let onComplete = function onComplete(data) {
      onComplete.state = CB_COMPLETE;
      onComplete.value = data;
    };

    // Initialize private callback data in preparation for being called.
    onComplete.state = CB_READY;
    onComplete.value = null;

    // Allow an alternate callback to trigger an exception to be thrown.
    onComplete.throw = function onComplete_throw(data) {
      onComplete.state = CB_FAIL;
      onComplete.value = data;
    };

    return onComplete;
  },

  /**
   * Wait for a sync callback to finish.
   */
  waitForSyncCallback: function waitForSyncCallback(callback) {
    // Grab the current thread so we can make it give up priority.
    let tm = Cc["@mozilla.org/thread-manager;1"].getService();

    // Keep waiting until our callback is triggered (unless the app is quitting).
    tm.spinEventLoopUntil(() => !Async.checkAppReady || callback.state != CB_READY);

    // Reset the state of the callback to prepare for another call.
    let state = callback.state;
    callback.state = CB_READY;

    // Throw the value the callback decided to fail with.
    if (state == CB_FAIL) {
      throw callback.value;
    }

    // Return the value passed to the callback.
    return callback.value;
  },

  /**
   * Check if the app is still ready (not quitting). Returns true, or throws an
   * exception if not ready.
   */
  checkAppReady: function checkAppReady() {
    // Watch for app-quit notification to stop any sync calls
    Services.obs.addObserver(function onQuitApplication() {
      Services.obs.removeObserver(onQuitApplication, "quit-application");
      Async.checkAppReady = Async.promiseYield = function() {
        let exception = Components.Exception("App. Quitting", Cr.NS_ERROR_ABORT);
        exception.appIsShuttingDown = true;
        throw exception;
      };
    }, "quit-application");
    // In the common case, checkAppReady just returns true
    return (Async.checkAppReady = function() { return true; })();
  },

  /**
   * Check if the app is still ready (not quitting). Returns true if the app
   * is ready, or false if it is being shut down.
   */
  isAppReady() {
    try {
      return Async.checkAppReady();
    } catch (ex) {
      if (!Async.isShutdownException(ex)) {
        throw ex;
      }
    }
    return false;
  },

  /**
   * Check if the passed exception is one raised by checkAppReady. Typically
   * this will be used in exception handlers to allow such exceptions to
   * make their way to the top frame and allow the app to actually terminate.
   */
  isShutdownException(exception) {
    return exception && exception.appIsShuttingDown === true;
  },

  /**
   * Return the two things you need to make an asynchronous call synchronous
   * by spinning the event loop.
   */
  makeSpinningCallback: function makeSpinningCallback() {
    let cb = Async.makeSyncCallback();
    function callback(error, ret) {
      if (error)
        cb.throw(error);
      else
        cb(ret);
    }
    callback.wait = () => Async.waitForSyncCallback(cb);
    return callback;
  },

  promiseSpinningly(promise) {
    let cb = Async.makeSpinningCallback();
    promise.then(result => {
      cb(null, result);
    }, err => {
      cb(err || new Error("Promise rejected without explicit error"));
    });
    return cb.wait();
  },

  /**
   * A "tight loop" of promises can still lock up the browser for some time.
   * Periodically waiting for a promise returned by this function will solve
   * that.
   * You should probably not use this method directly and instead use jankYielder
   * below.
   * Some reference here:
   * - https://gist.github.com/jesstelford/bbb30b983bddaa6e5fef2eb867d37678
   * - https://bugzilla.mozilla.org/show_bug.cgi?id=1094248
   */
  promiseYield() {
    return new Promise(resolve => {
      Services.tm.currentThread.dispatch(resolve, Ci.nsIThread.DISPATCH_NORMAL);
    });
  },

  // Returns a method that yields every X calls.
  // Common case is calling the returned method every iteration in a loop.
  jankYielder(yieldEvery = 50) {
    let iterations = 0;
    return async () => {
      Async.checkAppReady(); // Let it throw!
      if (++iterations % yieldEvery === 0) {
        await Async.promiseYield();
      }
    };
  },

  asyncQueueCaller(log) {
    return new AsyncQueueCaller(log);
  },

  asyncObserver(log, obj) {
    return new AsyncObserver(log, obj);
  }
};

/**
 * Allows consumers to enqueue asynchronous callbacks to be called in order.
 * Typically this is used when providing a callback to a caller that doesn't
 * await on promises.
 */
class AsyncQueueCaller {
  constructor(log) {
    this._log = log;
    this._queue = Promise.resolve();
    this.QueryInterface = XPCOMUtils.generateQI([Ci.nsIObserver, Ci.nsISupportsWeakReference]);
  }

  /**
   * /!\ Never await on another function that calls enqueueCall /!\
   *     on the same queue or we will deadlock.
   */
  enqueueCall(func) {
    this._queue = (async () => {
      await this._queue;
      try {
        await func();
      } catch (e) {
        this._log.error(e);
      }
    })();
  }

  promiseCallsComplete() {
    return this._queue;
  }
}

/*
 * Subclass of AsyncQueueCaller that can be used with Services.obs directly.
 * When this observe() is called, it will enqueue a call to the consumers's
 * observe().
 */
class AsyncObserver extends AsyncQueueCaller {
  constructor(obj, log) {
    super(log);
    this.obj = obj;
  }

  observe(subject, topic, data) {
    this.enqueueCall(() => this.obj.observe(subject, topic, data));
  }

  promiseObserversComplete() {
    return this.promiseCallsComplete();
  }
}
